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Christopher Lloyd
Christopher Lloyd
Santa Monica Studios
Los Angeles, United States

Summary

I have been working in the game industry for almost ten years at a few different game companies. I am currently at Santa Monica Studios as a Visual Effects Artist on God of War (2018). Other recent titles i worked on have been Bioshock the Collection, Mafia III and Prey. Before that, I was at High Moon Studios as an Associate Art Optimizer for Call of Duty Advanced Warfare and Black Ops 3.

I studied Game Art and Design at the Art Institute of San Diego and graduate with my BS of Science in 2007. Currently I have developed many skills in in multiple disciplines such as creating and optimizing VFX, 3D models, materials, and textures.

I hope you enjoyed my work and best of luck to all of you.

Thank you,

Chris Lloyd

Skills

3D ModelingVisual EffectsOptimization

Software proficiency

3ds Max
3ds Max
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
FumeFX
FumeFX